AR Bowling Game
AR Bowling Game
AR Bowling Game
AR Bowling Game
Organization:
UC San Diego
Organization:
UC San Diego
Organization:
UC San Diego
Duration:
Mar 2023 - Jun 2023
Duration:
Mar 2023 - Jun 2023
Duration:
Mar 2023 - Jun 2023

Video Demo
Overview
- Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation. 
- Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards. 
- Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB. 

Video Demo
Overview
- Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation. 
- Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards. 
- Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB. 

Video Demo
Overview
- Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation. 
- Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards. 
- Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB. 

Video Demo
Overview
- Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation. 
- Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards. 
- Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB. 

