AR Bowling Game

AR Bowling Game

AR Bowling Game

AR Bowling Game

Organization:

UC San Diego

Organization:

UC San Diego

Organization:

UC San Diego

Duration:

Mar 2023 - Jun 2023

Duration:

Mar 2023 - Jun 2023

Duration:

Mar 2023 - Jun 2023

ThinkReality A3
Spatial Mapping
Physics Simulation
Scoring System
Unity
AR Foundation
Figma
Android/ADB
AR Bowling Game

Video Demo

Overview

  • Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation.

  • Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards.

  • Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB.

ThinkReality A3
Spatial Mapping
Physics Simulation
Scoring System
Unity
AR Foundation
Figma
Android/ADB
AR Bowling Game

Video Demo

Overview

  • Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation.

  • Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards.

  • Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB.

ThinkReality A3
Spatial Mapping
Physics Simulation
Scoring System
Unity
AR Foundation
Figma
Android/ADB
AR Bowling Game

Video Demo

Overview

  • Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation.

  • Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards.

  • Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB.

ThinkReality A3
Spatial Mapping
Physics Simulation
Scoring System
Unity
AR Foundation
Figma
Android/ADB
AR Bowling Game

Video Demo

Overview

  • Utilized Figma for prototype and gameplay design; implemented spatial mapping and registration using Snapdragon Spaces SDK and AR Foundation.

  • Implemented realistic physics and interactions through pure hand tracking, allowing users to pick up and throw bowling balls, toggle menus, and input using virtual keyboards.

  • Developed a complex real-world 10-frame bowling scoreboard for a more immersive and intuitive gameplay experience; deployed the game onto ThinkReality A3 using ADB.

Let's Talk

Let's Talk

Let's Talk

Let's Talk